Flap Fish Candy (FlappyJam)
A game made in Godot for the Flappy Jam hosted by yours truly :]
Controls:
Left Click - Flap
Right Click - Dash (only if you have eaten a candy)
Candies make you big and you can only dash if you have candies! The theme was tradeoffs and so eating candies will give you bigger score when passing through the pipes but since youre bigger, its easier for you to get hit. Dashing will make you lose your bigger form but you will at least get smaller.
Pretty happy of how it turned out!
SFXs used ChipTone by SFBGames
3 Things I learned:
- Time management and continued practice with effort management
- Godot signals, i still need to learn more as i am not confident in using it but i hope to one day master signals and properly use godot to its full potential
- coding architecture is super important for godot as it feels a lot more freeform than unity. Its both a blessing for those that know what they are doing but a curse for a beginner that does not know how to get started.
Finally, I want to thank everybody who took the interest in this jam! We got to meet a bunch of awesome people that joined our discord and I can't wait to host more in the future!
Status | Released |
Platforms | HTML5 |
Author | Andrei Zi Zhen |
Tags | Flappy Bird |
Comments
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ok its not wokring :)))) give me a sec to figure it out